Map & Location Utility

FiveM Coordinates List

A searchable list of the most important GTA V map coordinates (X, Y, Z) used in FiveM for teleporting, spawning, and setting up jobs.

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Locations List

Location NameCategoryvector3(X, Y, Z)
Mission Row Police Station (MRPD)Police
Sandy Shores Sheriff (SSPD)Police
Paleto Bay SheriffPolice
Pillbox Hill HospitalMedical
Mount Zonah MedicalMedical
Sandy Shores HospitalMedical
Legion SquareCity
Pacific Standard BankBank
Fleeca Bank (Legion)Bank
Vangelico Jewelry StoreRobbery
Humane LabsRobbery
Benny's MotorworksMechanic
Los Santos Customs (City)Mechanic
PDM DealershipBusiness
Vanilla UnicornBusiness
Maze Bank ArenaCity
Los Santos Airport (LSIA)Airport
Sandy Shores AirfieldAirport
Bolingbroke PenitentiaryPrison
Zancudo Military BaseMilitary

What are FiveM Coordinates?

The GTA V map is a 3D space, which means any specific location is defined by three numbers: X (East/West), Y (North/South), and Z (Elevation/Height).

In FiveM Lua scripts, these coordinates are usually grouped together into a vector3 object. Server developers use these coordinates constantly to define where players spawn, where shop NPCs stand, where vehicle garages are located, and where map blips appear.

How to use coordinates in a Lua script

When you copy a vector3(...) value from the list above, you can paste it directly into your script to set an entity's location.

-- Define the location of the Police Station
local mrpdLocation = vector3(425.1, -979.5, 30.7)

-- Teleport the player to the Police Station
SetEntityCoords(PlayerPedId(), mrpdLocation.x, mrpdLocation.y, mrpdLocation.z, false, false, false, true)

How to find your own coordinates in-game

If the location you want isn't on our list, you can find it yourself while playing on your server. Open your F8 console or chat box and type /coords (if your server has vMenu or a custom admin script installed). Alternatively, developers can use a simple client-side script to print their location to the console: print(GetEntityCoords(PlayerPedId())).